A soft hiss and a stream of sparks are all the warning I have. In seconds, I’m surrounded. Bathed in smoke and gunfire, desperately clinging to life. In another instant it’s all over.
Ubisoft’s latest tactical shooter, Tom Clancy’s Rainbow Six Siege, adopts a striking bent towards a unique brand of pseudo-realism. Siege evokes a perverse version of the uncanny valley. It mixes the over-the-top, arcade-style renditions of violence games often lean towards with the gut-wrenching reality that we are, in fact, remarkably fragile.
This is an odd message for a game that generally glorifies militarized police and the often-critiqued excesses of real-world counter-terrorism units, but it’s one that shines through in spite of itself.